This time I decided to practice with rigging and animating, I made a simpler and easier to rig model than last time and put bones throughout its body. I also used IK Solvers to allow for easy animation of the limbs. Working with bones, skin and IK Solvers was trickier than I had expected and several strange glitched cropped up, regardless the end result had no problems and I am now familiar with rigging and animating rigs again.

Purple Wireframe

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